The Vaults of Vulgoth

The Vaults of Vulgoth
This is a science-fantasy megadungeon campaign. The whole game takes place in and around The Vaults of Vulgoth - a massive series of subterranean complexes.

The game is primarily run using Swords & Wizardry and Dungeon Crawl Classic depending on which system is best suited for the current adventure.

All information here should be taken with a grain if salt.

Swords & Wizardry
House Rule

Generating a character Wizards Clerics
 * Starts at 6 +3d6 use the best 2 rolls.
 * All characters start with max hit points.
 * Any spell user may scribe scrolls for 100 gp per level of the spell.
 * 1) All wizards can cast read magic and detect magic once per day.
 * 2) Wizards may use swords.

Dungeon Crawl Classics
House Rules
 * Starts at 6 +3d6 use the best 2 rolls.
 * All characters start with max hit points.

The Vaults
Here is a list of known levels are areas of The Vaults of Vulgoth.

The Uppermost Levels (Levels 1 & 2)
These are the first two levels of The Vaults which consist of the following areas.
 * B1 In Search of the Unknown,
 * B2 The Keep on the Borderlands,
 * Elements of B3 Palace of the Silver Princess
 * In addition to keyed Dungeon Geomorphs and original areas by the GM.
 * Miscellaneous area as added by the nefarious GM.

Level 3 The Barracks

 * Original level. Lots of sleeping quarters and various humanoids.

Level 4

 * Can you see the Fnords?

Miscellaneous and Categorized Areas

 * The Cathedral of Light
 * Magical Mischief level.
 * The Slime Pools